House Flipper - Pop Art Furniture Pack

House Flipper - Pop Art Furniture Pack

Released: 06/06/2024

Game Informations

Base Game

House Flipper

Developer

Empyrean, Frozen District, Frozen Way

Publisher

Frozen District

Description

Behold the mind-bending creations from the most twisted imaginations! You'll discover items that defy convention and redefine the meaning of pop-art. Post-modern sofas, freaky chairs and gripping dressers? We've got it all! Prepare to let your inner eccentric loose and transform your house into a vibrant playground of funky delights.

But first, take a glimpse at some of these eye-catching beauties.

Bedside table Funky
Do you need a comfortable place your cat can sleep on? This nightstand was made especially for you. It will hold up to three cats, books or other things that you can pet or read whenever you like.

Armchair Funky
It needed the meeting of two brilliant minds, such as Veronica Liptson and Gorgio Shanua to create this unique chair. It is not suitable for sitting, but it will look stunning in the living room. If you don't have a living room, for this chair you will definitely get one.

Floor lamp Funky
A lamp solely for people who have a floor. Without it, the lamp might be rendered useless, since it will fall into the abyss and break. If you're reading this, it means you have a floor, and so you're just one step away from owning this beauty.

The DLC will include over 120 new items
Game overview

Price

$4.99

Followers

No data

Reviews

No data

Metacritic

No data

Copies sold

No data

Revenue

No data

Twitch

No data

SteamView on SteamOfficial Website

Reviews History

What this shows: Review accumulation over time reveals player sentiment and community reception. The line tracks total review count growth—steep increases indicate viral moments or major updates. The colored bars show daily review breakdown: green (positive) vs. red (negative). Watch for sudden red spikes, which often signal controversies, technical issues, or unpopular changes. Sustained green dominance (70%+ positive) correlates with long-term sales success. For investors, review velocity matters—games maintaining 1,000+ reviews per month show healthy engagement. Compare review ratios to Metacritic scores to spot discrepancies between critic and player reception.

House Flipper - Pop Art Furniture Pack - Reviews History
Track total reviews and daily positive/negative breakdown

Player Statistics

What this shows: Concurrent player counts (CCU) and daily active users reveal real-time engagement with the game. High sustained CCU indicates healthy player retention, which drives ongoing revenue through in-game purchases, DLC, and premium subscriptions. Look for the 24-hour peak—multiplayer games should show clear patterns (evening spikes in major regions). Single-player titles typically see declining CCU over weeks unless major updates or discounts occur. For investors, sustained player counts months after launch signal successful live-service implementation. Sharp drops may indicate server issues, negative publicity, or loss of interest. This data complements revenue estimates—games with 100,000+ daily players usually generate significant recurring income.

Showing player statistics for the base game: House Flipper

Search Interest

What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attention—typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"