Junkyard Builder Demo

Junkyard Builder Demo

DEMO

Released: 24/02/2025

Game Informations

Developer

FreeMind S.A.

Publisher

FreeMind S.A.

Description

This is a Junkyard Builder demo, giving you 60 minutes of gameplay. You start a game and after 60 minutes, the demo finishes. You can continue playing the full version of the game. The save will transfer. 

You’re the proud owner of a once-forgotten junkyard, now brimming with endless potential. Dive into the satisfying world of restoration, recycling, and raw hustle as you transform trash into treasure and rise to become the ruler of the junk empire! 

🗺️🚗💎Hunt for Treasure: Drive to new locations and explore the world for rare finds.

💰📈🔧Make Money & Upgrade: Make the most of the items you find and earn money to level up your skills, buy the machines, and unlock better tools to streamline your operations.

♻️🗑️✨Process Trash: Process the junk to make it more valuable. Every bit counts!

🔍📦💰Find Rare Items: Search the junk for valuable items like money or gold bars.

🛠️🚗🪑Restore & Renovate: Bring old, rusty items back to life—whether it’s an old car or dilapidated furniture, your skills can make them valuable again.

🏗️⚙️🚜Master the Machines: Operate powerful tools and machinery, from tower cranes to scrap presses that can crush entire cars.

🎰📦🤞Try Your Luck: Spend your hard-earned cash on mystery containers and uncover the surprises hidden inside. Will you strike it rich or find nothing but junk?


Grab your work gloves, fire up the machines, and get ready to rake in the profits—because in this junkyard, one person’s trash is your ticket to wealth. Build your junk empire and become the king of scrap!

Game overview

Price

Free to Play

Followers

No data

Reviews

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Metacritic

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Copies sold

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Revenue

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Twitch

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SteamView on SteamOfficial Website

Player Statistics

What this shows: Concurrent player counts (CCU) and daily active users reveal real-time engagement with the game. High sustained CCU indicates healthy player retention, which drives ongoing revenue through in-game purchases, DLC, and premium subscriptions. Look for the 24-hour peak—multiplayer games should show clear patterns (evening spikes in major regions). Single-player titles typically see declining CCU over weeks unless major updates or discounts occur. For investors, sustained player counts months after launch signal successful live-service implementation. Sharp drops may indicate server issues, negative publicity, or loss of interest. This data complements revenue estimates—games with 100,000+ daily players usually generate significant recurring income.

Search Interest

What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attention—typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"